![]() ![]() However, we also wanted maintain the impact a player could have by incarnating as the right Immortal for their team's situation.◼ As a result, we have decided to tone down the frequency of incarnations and to introduce an incarnation cap of once per game per player. This gave players the impression that even when they made great contributions as soldiers, the Immortals alone determined whether their team won or lost.As the Immortals can often make the difference between victory and defeat, we noticed a trend where as a player's experience with the game increased, so did the number of times they chose to incarnate in a match. ![]() ◼ However, after further review, the dev team determined that the power of the Immortals created repetitive gameplay for the most experienced players.
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